Currently gumagawa ako ng game in C++ (OpenGL) and LuaJIT.
So far so good, pero nagkaroon ako ng problems with asyc, event dispatch, and serialization (for lua). Na discover ko pa lang yung D and I can see na mas mataas yung productivity: unit testing, debugging, concurrency, functional, and C ABI compatibility!!
Maganda ba mag-switch? Di ko pa sure yung availability ng resources (window, network, and audio systems)... Meron ba kayo experience or maipapayo
Pa-sensya wala akong alam sa GAME DEVELOPING alam ko lang GAME MODIFICATION and GAME häçkING pero i-try mo din ung bago kasi sa C++ Game Developing kapag na-release mo na madaling gawaan ng CHEAT