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Android App PPSSPP Gold v1.17 APK [Païd] + PSP GAMES LINK

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Asa Mitaka

𝐅𝐨𝐫𝐮𝐦 𝐆𝐮𝐞𝐬𝐭
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What's new in 1.17​

Rendering performance and fixes​

  • Fix for very old rendering issue in Tokimeki Memorial 4 (You do not have permission to view the full content of this post. Log in or register now.)
  • Cull small draws that are quick to check that they are offscreen (You do not have permission to view the full content of this post. Log in or register now.)
  • Assorted optimizations (You do not have permission to view the full content of this post. Log in or register now., You do not have permission to view the full content of this post. Log in or register now., You do not have permission to view the full content of this post. Log in or register now., You do not have permission to view the full content of this post. Log in or register now., You do not have permission to view the full content of this post. Log in or register now., You do not have permission to view the full content of this post. Log in or register now.)
  • Fix HUD in Tiger Woods 06 (You do not have permission to view the full content of this post. Log in or register now.)
  • AdrenoTools support added - you can now load custom Vulkan drivers on Adreno (You do not have permission to view the full content of this post. Log in or register now., You do not have permission to view the full content of this post. Log in or register now., You do not have permission to view the full content of this post. Log in or register now.)
    • Disabled in the Google Play builds for now
  • Fix rendering with bad Z parameters, fixes homebrew Zig example (You do not have permission to view the full content of this post. Log in or register now.)
  • Fix Z problem in Hayate no Gotoku!! Nightmare Paradise You do not have permission to view the full content of this post. Log in or register now.
  • Fix frozen pitch meters in MLB games (You do not have permission to view the full content of this post. Log in or register now.)
  • Enable MSAA on modern mobile devices (Vulkan-only) (You do not have permission to view the full content of this post. Log in or register now.)
  • Performance improvement in Tactics Ogre by avoiding a readback (You do not have permission to view the full content of this post. Log in or register now.)
  • Fix video flicker in Naruto: Ultimate Ninja Heroes 2 (You do not have permission to view the full content of this post. Log in or register now.)

UI​

  • Track total time played per game (You do not have permission to view the full content of this post. Log in or register now.)
  • When opening the pause menu, there's now an option to keep the game running behind the menu. This is enforced in multiplayer to avoid inadvertent desyncs (You do not have permission to view the full content of this post. Log in or register now., You do not have permission to view the full content of this post. Log in or register now.)

ISO loading improvements​

  • The CHD file format is now fully supported, including with Remote ISO and Retroachievements
  • Improvements to You do not have permission to view the full content of this post. Log in or register now.: optional tab on home screen, can now share whole folders (You do not have permission to view the full content of this post. Log in or register now., You do not have permission to view the full content of this post. Log in or register now., You do not have permission to view the full content of this post. Log in or register now., You do not have permission to view the full content of this post. Log in or register now., You do not have permission to view the full content of this post. Log in or register now., You do not have permission to view the full content of this post. Log in or register now.,)

Controller and touchscreen fixes​

  • More control bindings, organize into categories (You do not have permission to view the full content of this post. Log in or register now., You do not have permission to view the full content of this post. Log in or register now.)
  • Fix inverse deadzone (low end) for joystick input
  • Fix analog deadzones for XInput controllers (You do not have permission to view the full content of this post. Log in or register now.)
  • Improved tilt control further (You do not have permission to view the full content of this post. Log in or register now.)
  • Mouse input supported on Android (You do not have permission to view the full content of this post. Log in or register now., You do not have permission to view the full content of this post. Log in or register now.)
  • Customizable threshold for analog-trigger to button-press mapping, customizable delay for mouse-scroll key-up (You do not have permission to view the full content of this post. Log in or register now., You do not have permission to view the full content of this post. Log in or register now.)
  • Make it work better to bind an analog stick to four buttons, useful for camera control in some games
  • Can now unpause with the key you bound to pause (You do not have permission to view the full content of this post. Log in or register now.)

Other fixes and updates​


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