DJMax Trilogy is a You do not have permission to view the full content of this post. Log in or register now. with five difficulty modes ranging from limited four-key gameplay to a challenging eight-key setup. As notes are played with perfect accuracy, a "fever gauge" will be charged. When it is fully charged, Fever can be activated. Fever acts as a multiplier to score and it varies between x2 and x5.
Notable Features
Nostalgia as the Theme
People familiar with You do not have permission to view the full content of this post.
Log in or register now. would immediately recognize that the overall UI design is very similar to the former game. In addition, the song selection is based on popular tracks from Online, Portable 1 and 2; a total of 121 songs. When a song is selected, on the loading screen the logo of the game in which the song was originally produced for is displayed.
Play Modes
Freestyle mode lets lets the player select any song that have been unlocked. The combo meter is continued between songs (i.e., it is not reset after each song is completed, or when game is restarted). Songs need to be unlocked by playing to completion in Stage Mode.
Stage Mode emulates the arcade experience, where a limited set of songs for each stage with a total of 4 stages plus a bonus stage.
Network Mode is an online versus mode with a lobby system.
Mission Mode provides a set of challenges that provide extra EXP and items.
Stage Mode emulates the arcade experience, where a limited set of songs for each stage with a total of 4 stages plus a bonus stage.
Network Mode is an online versus mode with a lobby system.
Mission Mode provides a set of challenges that provide extra EXP and items.
Gameplay
As in other DJMAX games, Fever mode is implemented. Fever mode is activated by filling the fever gauge by hitting the notes and pressing X when filled; while fever mode is active, combo counter is multiplied (increasing from 2x to 5x every time Fever is activated while another Fever is active).
Fever system is slightly tweaked compared to the portable games on PSP. In Portable series, Fever mode, once activated, lasts about 10 seconds. In Trilogy, the duration depends on how accurate the notes are being hit.
Fever system is slightly tweaked compared to the portable games on PSP. In Portable series, Fever mode, once activated, lasts about 10 seconds. In Trilogy, the duration depends on how accurate the notes are being hit.
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DIRECT DOWNLOAD LINKS
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