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Create a Basic Video Game AI in Unity Using C#

lonemystery

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MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 472 MB | Duration: 55m
In this class, you will learn the principles of an Artificial Intelligence in Video Games and you'll learn how to implement it in Unity using the C# language.

I'll teach you how an AI works in a video game and what are the Algorithms that you can use to implement a simple AI for your game.

At the end of this course, you will be able to create basic AIs for your games and you'll have a clear vision on how you can create more complex AIs.

A basic knowledge of Unity and C# is recommended for this lesson.

Download the Code from HERE

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During this class you will learn

The Basic Theories of Artificial Intelligence
What are State Machines and Decision Trees
What are deterministic and non-deterministic games
The Algorithms that exist for creating AIs and what are their pros and cons
How to be creative while creating an AI
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The structure of the class is as follows:

Introduction: see what the class is about!
Project Structure Part 1: Download the code and start to get to know the game objects in the Unity scene
Project Structure Part 2: Get familiar with the code that is already written and get ready for the AI part
Theories of AI: State Machines: Learn the basics of AI in video games and see what are state machines and decision trees
Random Algorithm: Dive into the AI code and learn how to create a basic AI that does random actions
Greedy Algorithm: Understand the pros and cons of greedy algorithm and learn how you can implement it
Smart Algorithm: Learn how you can use your creativity to mix algorithms in order to create a cool AI
Final Overview: See what you can do beyond this class
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The link to the Github project is here

The link to my itch.io page is here

Check out my personal website to see my content

Check out other awesome game design classes on Skillshare

Spoiler contents are visible only to Established Members.

LINKS:
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Thanks. Ayos at may video na. Teka, nabasa ko na rin yan noon:
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Suyurin ninyo yung repository na ito sa github at marami pang iba:
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Ito yung mga examples kung sakaling matuto na kayo: You do not have permission to view the full content of this post. Log in or register now.
Type ninyo sa pdfdrive.com ito for other pdf guides: Unity AI Game Programming

Di pa abot ng isip ko yung iba, pero mas mainam yung may kaunting alam sa C# at marunong gumamit ng Unity (You do not have permission to view the full content of this post. Log in or register now.).
At least makakapa mo kung papaano siya gamitin. Readymade na for an actual game yung hinahanap ko para ma-test na lang kung adapted sa Unity game na mapusuan ko. Sa Half-life 1/2, source engine yung kalimitan kong ginagamit.
Pero maganda ito sa mga starters ngayon.
 
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